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Dave Wood's
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Campaign


Adventures

The House on Gryphon Hill

<== ( Continued from Feast of Goblyns - Radaga's Revenge )

Father Lucius is extremely sick with depression, so the group sets out from Gundarak in search of a sanitarium. It is rumoured that there is a sanitarium in Mordent, they head overland across Borca following the Luna river. The Luna is a tributary of the Musarde, which they follow to Ste. Ronges in Richemulot.

Camping outside the ruins of the town they were encountered by some wererats. Trekking across the mountains and into Mordent, they came to a sleepy town called Mordentshire-by-the-sea. There they recieved a room at the Blackard Inn and investigated the sanitarium, unfortuneately it had been closed down for many years. Strange visions plauged the party as they investigated the sanitarium.

Sanitarium
The Sanitarium

That night they rested and when they awoke, they found themselves in the care of a doctor. He introduced himself as Docteur Germain d’Honaire, he claimed they had been wandering the streets, deluded and causing a threat to all of the townsfolk. The Doctor brought the group to the common room of the Blackard Inn, it was there that some of the group noticed that the innkeeper was different. The Dr. revealed himself to be a mesmerist, a doctor of hypnotism. He claimed that by inducing a hypnotic trance, they may be able to cure them of their sickness. After agreeing to undergo a hypnosis session, much was revealed about the PCs and their backgrounds.

Met with Byron Weathermay at Heather House. Lord Weathermay explained that his daughter, Virginia, had fallen terribly sick, and her paramour a very striking young man Count Strahd, was very concerned as well. Strahd was unable to remember the details of what happened two weeks ago at his estate on Gryphon Hill.

The group is sent to investigate, and marches through the rain and swampy weather to the estate on the Hill. Inside the group finds many stragne things, confirming rumours that the house is indeed haunted. In the basement they find a where a strange machine would be, that has been taken.

The Count arrives, however he looked different - identical to the man they met earlier, except his hair is jet black. After a short parley, he attacked the group, and made off into the night on a stagecoach. At this point the group encounters more and more creatures in the town, and experiences more flashbacks to a different Mordentshire.

Eventually the party comes back to Heather House, but finds it abandoned. There are tracks in the mud leading to the mausoleum, so they follow and investigate. Inside they find the infernal machine and the two Strahds inside with the machine whirring. In the middle of a large battle, the machine goes out of control. The machine breaks, and blows a hole in the wall, the good Strad flees and the evil one gives chase.

The group catches up to the two locked in a death embrace, just before they plummet off the cliff face into the rocky shore below. The machine, still out of control, blew up entirely, washing the group in a wave of white light.



( The adventure continues after The Schism ) ==>


Webmaster: David Christoper Wood
Last updated: January 22 2005 03:48:08 PM
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